Author: Lord_Santa
Version 41 out [NOW]
version 41
– Cleaned up the entire project/Bug-checking/Bug-squashing
– Added actual ‘credits’ to the Credts -menu
– Tweaks under the hood, preparing for version 42: Public Release
Grab your latest copy at
https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space/
Version 40: aka A Fully Functional Game [out now]
version 40
– Replaced the ‘Win’ and ‘Credits’ -screens
– Adjusted Space Jesus -start position (it’s supposed to be above Jerusalem)
– Properly fixed Alien -catching bug, along with various other (such as screen wrap and bounce), by adding a ‘Spirit’ object to Space Jesus (long story short)
– Proper Death animations on all sprites now, along with proper ‘animation-length/speed’
Grab your copy NOW:
https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space/
Version 39 released
version 39
– Aliens will now close in on you, for realz.
– Tweaked the ‘brake’ ([DOWN] on keyboard) -function
– Tweaked the teleport-sprite (larger, more visible)
– Tweaked Robots (they no longer take damage from [you] bumping into them)
– Fixed simple bug in Alien -catching -code
Grab your copy at:
https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space/
Version 38 has been unleashed!
version 38
– Reworked/Refined the controls
– Tweaked the controls to be ‘quicker’/Added more maximum speed to Space Jesus
– Further tweaks/organizing of ‘code’ & such.
– Invasion -mode [still] Work in Progress, but… getting… somewhere.
– All Aliens, Robots and Mouths are now automatically teleported out of harms way, if the ‘pulse-defense’ is up.
– BROKEN Built-in Gamepad-functionality (due to new control-scheme)
– Added new background to WIN-screen
Available at:
https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space/
Version 37 out [now]
version 37
– Fixed so that Aliens will show up ‘on the other side’ of the planet, once they reach ‘the edge’
– Fixed Aliens ‘behavior’ upon getting shot <— Aliens A.I. need much more tweaking, but now it is at least functional, as should be.
– Aliens, Mouths and Robots will now ‘expire’ once the Alien Motherships have all been shot down.
Grab the latest copy at:
https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space/
Version 36 out [now]
– Added teleport-animation/reworkeed teleportation, making it easier to see that you teleported, rather than died.
– Robots no longer counts as ‘enemies’ (since they’re technically your friend)
– Further tweaks to bounce-mechanics
– Added a ‘pulse-defense’ to Motherships which will activate upon being threatened and bounce off the player, instead of player just ‘bouncing’ off of the ship itself
Grab your latest copy:
https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space
The fine line…
there’s a fine line between #workinghard or #hardlyworking – I call it #gametesting

version 35 released [now]
((version 34
– Fixes and tweaks that I had missed prior.
– Robots now have indicatication before exploding (their eyes turn red, once they’re down to 2 hp or less, i.e. just before exploding))
version 35
– Added ‘Start-button’ on controller to exit to menu
– Fixed the blastwaves, so they don’t enter unto the next screen, or when you restart the game
– Cleaned up the entire project – still more to be done, but it’s much, much cleaner now
– Began fiddling with scripts, proper
– Properly game-tested/All basic functionality works as intended now
– Invasion-mode is still borked (hence hidden game-mode), so be careful
– Changed the points to better reflect the gameplay
– Changed a bunch of more variables ‘under the hood’
Go to: https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space/ to download latest copy!
Version 33 Released
version 33:
– Added Visual Hitpoints to Motherships.
– Satan is actually able to be destroyed now!
– Satan doesn’t fire as far and chases you from further away.
– All three game modes should be winnable now!
– Tweaks, so many tweaks!
Grab your latest copy now:
https://spacejesus.home.blog/space-jesus-vs-the-intergalactic-earth-invaders-from-beyond-outer-space/